This is a process picture from a battle in the game. While I take pride in the visual style I’ve created, the gameplay is always my priority and at the forefront of any design decisions I make. This is an older image and I’ve since leaned towards a different UI design (but one that I hope is still just as minimal). I look forward to sharing it eventually. Still, the setting of this battle, a swampy area, was one that I had a clear vision of, and it was pleasing to know that the finished product could be so faithful to my imagination.
As for the creature you see here, just watch where you step when you explore the wilderness. Some stone paths aren’t as sturdy as you may think.