
(I make video games)
This is just the outside the door of your bedroom. Some of your neighbours aren’t the most personable (or owlable or foxable for that matter), but maybe they’ll eventually answer their door when you knock.
The stairs creak louder and louder with every step, and it’s a long way to the top. Still, it’s cheap rent for the top room, and you can only afford a bargain. It’ll do for now.
I really enjoy playing with verticality in scenes with lots of staircases and this is clearly no exception.
It’s
very
very
very
tall.
:)
This is just the outside the door of your bedroom. Some of your neighbours aren’t the most personable (or owlable or foxable for that matter), but maybe they’ll eventually answer their door when you knock.
The stairs creak louder and louder with every step, and it’s a long way to the top. Still, it’s cheap rent for the top room, and you can only afford a bargain. It’ll do for now.
I really enjoy playing with verticality in scenes with lots of staircases and this is clearly no exception.
It’s
very
very
very
tall.
:)